My Jake model is rendering currently, but I thought I'd put up a few of the finished shots already :]
I started him around the end of December I think, and played around with the sculpt for a month or so, until I finally decided to make it a serious project by end January.
I've been juggling 4 models to put onto my demoreel, so Jake took about 4 months total.. It's still a big learning curve of course, which is what makes it take so long.
After Jake, I completed another model of in 3 days LOL.
Modeled in XSI
Sculpted in zBrush
Unwrapped in UVLayout and Maya
Textured in Photoshop
Rendered in Vray, 3ds Max
Jake Sully from James Cameron's Avatar
PS: I realize it's quite small, so once I've done a close-up rotation, I will post those as well so you can see all the details